import pygame

objects_draw = pygame.sprite.RenderUpdates()
"""A group for all sprites that are to be drawn"""

objects_panel_draw = pygame.sprite.OrderedUpdates()
"""A group for the panel sprites that keeps track on when the sprites have been added"""

objects_tropical = pygame.sprite.Group()
"""A group for all tropical animals"""

objects_player = pygame.sprite.Group()
"""A group for all the arctic animals"""

objects_arctic_projectiles = pygame.sprite.Group()
"""A group for all bullets fired by arctic animals"""

objects_selectable = pygame.sprite.Group()
"""All objects that can be selected"""

clock = pygame.time.Clock()
"""The clock we use to keep track of the time"""

number_of_tuxs = 5.0

#Different types of resources
ice_blocks = 0
snow_flakes = 0
    #TODO: This number grows, with the number of Owned objects
fish = 0
money = 0
    #TODO: add interests to money, a very small one per frame
    #TODO: Everything can be bought from Money, and sold for less money

resolution = [640, 480]
"""Current game resolution"""

